Wednesday, February 27, 2013

The Real Question !!!

You know as well as I do that some day it's going to get crazy. It only makes sense, as paradoxical as that sounds. 
That's why, just like me - you've been stashing supplies, and making homemade weapons. Conditioning your body and mind. Excepting pain as your friend. Sleeping in ice water. Eating crushed glass. Head butting the porcelain sink - 50 times every morning. Putting cigarettes out on the soles of your feet. Doing sit-ups with a 30 lb dumbbell in your mouth like a dog bone. Getting your Girlfriend to beat you across the back with Bamboo canes while you eat. 

Yep. Your just like me. 

You got nothin to fear. Your ready  -  " C'mon Alien scum - I'm in a tentacle slashing mood today  -
 . . . . .  Y E A H !!!!!!!! "


   


 

Fun Time For Blaster Boy

Think insects - GIANT ones - think concussive shocks - think debris - think blue plasma pulses flashing over the carnage ...... think -
Fun Time for Blaster Boy !!! 

             - the goal, as always - was to work on inking and coloring. I used Painter 12 to color it. And my arm & hand power to ink it. 
You might laugh but I finally went out and coughed up the 50 bucks for a  Windsor & Newton Series 7 #2 Sable Hair  brush. HOLY SHIT. I have seen the light !!!!

The all digital process is certainly FASTER, and has a million benefits ( if the electricity is on - just saying - ) and strengths. It makes so much sense for so many applications and effects. But for warmth and strength - of  line  - it's India ink and Sable hair for me. ( sorry Sables, for all the bald spots !!! )

This could be posted under ' Process 123, abc '. The only problem I have with that is - it makes you the viewer 'scroll' up and down looking for adjustments and additions. It seems to me a very easy way to miss new things. So - I'll post like this - with notes - that are hopefully understandable. 

Like - yeah !!!  You know.



DIGITAL PAINTING

These are some of the Digital paintings / pieces I have been playing around with recently. I used Corel Painter 12. I tried to work at a decent and ' real ' pace. Flowing, the way you would in the actual studio. I attempted to touch on most of the tools / media. The oils and Acrylics are nice. I LOVE the chalk and pastel tools, and blenders - nice. The ' real water colors ' are very neat, but love to crash the program - wow !!! 
I've been without the internet for the last 5 months - so when I asked Painter to tutor me, it wanted to dial out - but couldn't. 
So . . . . I was left to my own devices. I am very enthused to now be re - internet-ed - and have the opportunity for online tutorials.

Enjoy - Jim





Jeff  The Sneak -  ' Entry Specialist '







Alex Jr.  Grease -  ' The Mechanic '







Alice  The Little Witch -  ' Assassin '








Pierre  The Finder -  ' Acquisitions '







Alden  The Good Son -  ' Demolitions '







Bertram  The Ears -  ' Intel - Communications '







Gregory  The Puppeteer  ' Disinformation / Sabotage '







The Thing






Raymond  The Wolf -  ' The Job Man '







Ogden  The Bird -  ' Surveillance '





















Daryl  The Inside Man -  ' Espionage '







Andy  The Driver -  ' Transport - Get to / Away '







Alex Sr.  The Mind -  ' Crew Boss '







Mike  The Legs -  ' Runner '







Ham Bone Jim -  ' The Hideout Man '







Danny The Arms -  ' Enforcer '







Mr. VI








Willie The Beast -  ' Muscle '







Special Agent :  Gordon Harris

Tuesday, February 26, 2013

Moving Pictures

Its .... been awhile.  A  L O N G  while.  I know.

There's not much to say. I was without nova fiber connections. Out of orbit. Under the surface. But I kept at it. Drawing. Inking. Running. Let the pictures do the talking, after all - they are moving.

( This is a little project just messing with an idea of no WORDS - only pics. Seeing if I could convey a narrative ( ? ) of some kind. It's all off the top of my head. There is a 3rd, finishing page coming up, really.  xoxo ~  Jim )








Wednesday, August 1, 2012

- GOLEM Project -

Here's some concept drawings I did for a Friend of mine who is writer. He told me of a story idea he has, and asked if I was interested in designing / visualizing some components of it - ? 
Of course I was, and happily agreed !!!

He has some really great ideas for scripts, and worlds, so It wasn't hard to immerse myself in it. My imagination stepped in and -  ZOOM  - it just took off. I asked some questions of myself -  " why always clay - why always slow ? "  It was very natural, and over some good coffee in the morning light - these dudes just rolled on out. I kind of tried to conjure what I'd imagine / expect to experience if I was to come across a Golem.

So I went ahead and made some explanatory notes just for the fun of it, that were included in the package I sent to my Writer Friend.  I added them at the bottom of the post for your enjoyment also.














G O L E M

   ............
               
 Notes for concept drawings.


I thought instead of having just a traditional clay, or mud Golem - it might be interesting to branch out. What else could they be made of ? Would the construction material have any affect on the Golems disposition, character, intended tasks / purpose, and or - the ability to perform said tasks ?
 

All Golems are manufactured. A spell can animate almost any substance. If your powerful enough. There are WOOD and STONE Golems. Obviously good for certain tasks. The FLESH Golem - a bit trickier to operate than a direct element based Golem, but not that much harder. Out of the family, the strongest of them would be the GARBAGE Golem. To animate any single substance Golem, takes a fairly simple spell. Control wood. Control stone - etc. 
So one spell is cast to animate, another to control substance, and a third to control being. This three part command based suggest / direct spell can be considered for all purposes, a single spell. 

To control a GARBAGE Golem is far trickier. The GARBAGE Golem is composed of possibly hundreds of compounds. A magic user who wanted to 'run' one of these has to be VERY strong. Initial preparation spells have to be cast, then directional spells, then spells to discern the content of the purposed Golem. Then a second wave of precise appointment locks have to be issued. Think of this as software that has to be installed before you can install the functioning software that runs / backs the actual software / program you are attempting to run. Once the initial ‘base‘ spell is installed, then the secondary, building spells can be launched, and through a process of containment and acquiescence on molecular levels, finally, the Magic user is ready to ‘weave‘ the finishing, or ‘wrapping‘ spells and complete the process.

Of course nothing is perfect, and that rule certainly applies to Golems. Big time. The problem with Golems is the horrible memory that they have. The FLESH Golem could be considered a bit of a exception in this category. If the Builder was clever enough to ‘pop’ a good brain into a willing socket. If not - oh well. Suck it - your stuck with it.

ALL Golems can be fought - and they ALL have specific weaknesses.



The CLAY Golem can be thinned with water. It has to be high pressure - but it will atrophy and eventually destroy it. Fire, or prolonged constant heat can bake them. Keep them away from the steel foundries. 


The FLESH Golem can be cut and hacked apart. It will rot if compromised enough, so it’s important to call back your ‘Fleshes’ for regular inspections, if you can. It can also be burnt and dissolved with acids.


The STONE Golem is a fucking pain in the ass !!! This bastard can do almost anything. Good luck with projectiles, fire, water, acid, bullets or almost anything on this beast. If the Magic User who made it knew their stuff, you could be in for a really, really hard time. A sandstone Golem is the mark of a beginner and can prove good sport on occasion. Of course stones sink. And lets not forget what sudden temperature changes can do to stone. 


The WOOD Golem has no friend in fire thats for sure, but seeing as they behave and bend as ‘green’ wood would, flame has to be napalm hot and applied for considerable time to have any effect. Chain saws and edged tools are good. Crushing them is the best. All you have to do is get one to follow you into a car crusher, and - ‘voila’ !!!


The DUST Golem is a nice guy, and super handy for the crafty Wizard. They can rematerialize after being disrupted / injured in a fight or fall. Their make - up allows them to gain access to many places restricted to mortals and other Golems. They can be fought in numerous ways. Water and fire seem to be most effective. The dust Golems deadliest weapon is letting itself into you. If inhaled it is 98 % lethal. 


The GARBAGE Golem is the strongest in terms of imbued magic holding it together. Created and motivated by layered and bound spells, and depending on the predominating material the GARBAGE Golem is composed of, it can truly be a handful. Always odoriferous and accompanied by swarms of insects and shit eating flies, the psychological and emotional impact of this monster can not be underestimated. Fighting these assholes is very hazardous. Many a Golem fighter has waged an exceptional battle, only to die of blood loss, caused by severe lacerations, from reaching into the worn away abdomen, in an attempt to seize it’s core ( classic Golem fighting move : break the crystal the Magic User placed at the center of it's being - the chest, where our heart would be ) and crush it, thus defeating the shambling excrement mound. But in the ooze and muck slash ones wrist on glass fragments, or dirty needles. 
A very real danger when fighting city GARBAGE Golems. 

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